I'm animating this building (import from sketchup) - Glass material show this big black circle in reflections (some faces of the glass material are way more reflective than the material applied and that's where this huge black circle is appearing)
Glass material: Black diffuse, Falloff map in Reflection, grey fog multiplier
What could the problem be?
Glass material: Black diffuse, Falloff map in Reflection, grey fog multiplier
What could the problem be?
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