Announcement

Collapse
No announcement yet.

render batch + enviroment fog

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • render batch + enviroment fog

    Hello,

    Ive got this scene with enviroment fog connected to a gizmo box (clouds). Problem begins when i tried to render batch my scene with several cameras.

    Ive saved every scene camera correctly etc, but as soon as render batch starts seems like the gizmo boz is deleted from the env. fog, and so the fog appears inside house instead of creating clouds.
    I confirmed later on (after cancelling the render batch)... that gizmo box connected in env fog slot was automatically <deleted>.

    Without using render batch all goes well.

    Is there anything i can do to solve this issue?

    Thanks in advance and sry if problem is not well put.
    Facebook Offical Page

    CG Online Portfolio:
    Gallery

  • #2
    I think I had this problem with batch render and vray env fog gizmos too
    www.peterguthrie.net
    www.peterguthrie.net/blog/
    www.pg-skies.net/

    Comment


    • #3
      CA Portugal- what version of VRay are you using?
      Chris Jackson
      Shiftmedia
      www.shiftmedia.sydney

      Comment


      • #4
        @peter!
        Big fan here.
        Glad im not alone.

        @jack
        sp3 for 3ds max 2010


        Ive noticed also that Area values jump too. I believe (hope im not wrong) it allways goes default (1,5) no matter what you do.

        Also on sp2 DMC will allways go to default too (1/4)
        Last edited by CA Portugal; 27-10-2009, 05:48 AM.
        Facebook Offical Page

        CG Online Portfolio:
        Gallery

        Comment


        • #5
          Not sure if it's a V-Ray problem, but if you can get us a scene where we can reproduce the issue, it would be great.

          Best regards,
          Vlado
          I only act like I know everything, Rogers.

          Comment

          Working...
          X