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Sp4: Arch&design network render

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  • Sp4: Arch&design network render

    Hello, found some interesting thing -
    If render scene with A&D material with bump,reflections 3dsmax uses not 100%, only 30%-50% of available CPU time. It "works" only at network backburner render
    Last edited by evgen; 28-10-2009, 11:01 AM.
    http://www.evgen3d.com

  • #2
    What is the bump map are you are using (i.e. is it the same composite map issue that you posted in the other thread)?

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      Well, arch and design material with bitmap,reflection and gi in scene slowdown render (not full cpu load). Bump is not necessary.
      Composite map error is another strange thing, which I found later than posted this thread, so its two different things, which I've tested in fresh scenes.
      One workstation computer rendered both this things normally, second (for network render) uses not full available cpu's cores.
      I'am sorry for english
      http://www.evgen3d.com

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      • #4
        Can you send me an example of this scene to vlado@chaosgroup.com so that I can try and reproduce this here?

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

        Comment

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