Hi, I posted this on the public forum earlier with no success as I hadn't been verified.
I've been doing some renders with light cache as the secondary bounces, and have lined up 4 cameras as batch rendering on my local machine. However the renders come out a lot darker than my individual test renders.
I can't work out what the problem is since the paths should all be the same as when I do individual renders within max. Not sure whether it's the gamma or the light cache that is not working properly.
[edit]
I've done some experimenting and have found out that if I send the render jobs to backburner one at a time then it renders as expected so it seems that the problem lies with 3ds max native batch render.
Can anyone help me out here?
I've been doing some renders with light cache as the secondary bounces, and have lined up 4 cameras as batch rendering on my local machine. However the renders come out a lot darker than my individual test renders.
I can't work out what the problem is since the paths should all be the same as when I do individual renders within max. Not sure whether it's the gamma or the light cache that is not working properly.
[edit]
I've done some experimenting and have found out that if I send the render jobs to backburner one at a time then it renders as expected so it seems that the problem lies with 3ds max native batch render.
Can anyone help me out here?