Hello.
if composite map has a few channels with masks, while rendering objects with assigned it, it slow downs render so much (ir map,light cache and rendering)
If you open task manager, you will see than not all cpu time used, i say more - at big scene composite map slow down render to cpu usage 30%!!!!!! so now i have a big problem - my scene used composite maps in more than 50 materials.
maybe there is some tips to make render this map correctly and faster?
thanks
this is really dissapoint me so much
if composite map has a few channels with masks, while rendering objects with assigned it, it slow downs render so much (ir map,light cache and rendering)
If you open task manager, you will see than not all cpu time used, i say more - at big scene composite map slow down render to cpu usage 30%!!!!!! so now i have a big problem - my scene used composite maps in more than 50 materials.
maybe there is some tips to make render this map correctly and faster?
thanks
this is really dissapoint me so much
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