So we have this scene, its pretty large. It uses vray scatter for a forest and there is an object in the middle of the forest that is not a proxy or a part of scatter. There is several million trees in the scene, and what is strange is that, if we render a scene without this object (so just vray scatter forest) it renders relatively fast, in about 20 minutes for a frame.
If we render the object by it self it also renders very fast in just a few minutes.
If we render them combined, as soon as the bucket reaches a point where there is a vray scatter pixels and object pixels the render time drops by factor of 20 (hypothetically).
I am curious as to weather it is something on a vray end or a vray proxy scatter, and if any one has had this happen before and what the solutions might be.
Thanks.
If we render the object by it self it also renders very fast in just a few minutes.
If we render them combined, as soon as the bucket reaches a point where there is a vray scatter pixels and object pixels the render time drops by factor of 20 (hypothetically).
I am curious as to weather it is something on a vray end or a vray proxy scatter, and if any one has had this happen before and what the solutions might be.
Thanks.
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