I am using Max 2009 64 bit with Vray 1.5 SP3a
I've never had a problem using precalculated GI before. But in this scene I am working with, for some reason when I precalculate the GI, the render times go up 10x.
I pre calc the light cache, then I pre calc the IRmap with multiframe incremental, then I render. The frames that come out look fine, but are rendering around 50 minutes per frame.
If I just set everything locally to single frame, non pre calculated GI, and hit render it will render in about 5 minutes per frame.
There's nothing complex in the scene. Only 4 lights (photometric with IES files). Fairly simple materials with nothing above 8 subdivisions.
AA is set to Adaptive DMC: 1 and 4
DMC Sample noise threshold: 0.01
Any thoughts?
I've never had a problem using precalculated GI before. But in this scene I am working with, for some reason when I precalculate the GI, the render times go up 10x.
I pre calc the light cache, then I pre calc the IRmap with multiframe incremental, then I render. The frames that come out look fine, but are rendering around 50 minutes per frame.
If I just set everything locally to single frame, non pre calculated GI, and hit render it will render in about 5 minutes per frame.
There's nothing complex in the scene. Only 4 lights (photometric with IES files). Fairly simple materials with nothing above 8 subdivisions.
AA is set to Adaptive DMC: 1 and 4
DMC Sample noise threshold: 0.01
Any thoughts?
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