Hello,
I know, this issue was discussed many times, but still I didn`t got the right way compositing Render Element in Photoshop, even with 32Bit. As you can see in the pictures, the reflection pass (2nd image) is much brighter than the final image rendered in Vray (1st image). When I want to blend this pass e.g. with "LinearDodge (Add)", the reflection in Photoshop will be much stronger than in the rendered image. How can I get a "right" reflection pass ?
I know, this issue was discussed many times, but still I didn`t got the right way compositing Render Element in Photoshop, even with 32Bit. As you can see in the pictures, the reflection pass (2nd image) is much brighter than the final image rendered in Vray (1st image). When I want to blend this pass e.g. with "LinearDodge (Add)", the reflection in Photoshop will be much stronger than in the rendered image. How can I get a "right" reflection pass ?