I am trying to use distributed rendering with a precalculated Light cache and a Irradiance map. Both maps have unc path
But all network nodes are rendering completely black.
very simple scene: some geo of a mountain and two simple character (no rigging no bitmap at all).
Is it possibls to render precalculated LC and IM with DR?
But all network nodes are rendering completely black.
very simple scene: some geo of a mountain and two simple character (no rigging no bitmap at all).
Is it possibls to render precalculated LC and IM with DR?
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