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VrayMtlWrapper not working in VrayBlendMtl!!

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  • VrayMtlWrapper not working in VrayBlendMtl!!

    Hello.
    I'm trying to get a material with a masked alpha. To do that I put the material in the primary slot of a vrayBlendMtl and in the coat layer I put the same material but with a VrayMtlWrapper aplied with alpha contribution set to -1. I put my mask bitmap in the "blend amount" slot of the coat layer.

    Well,when I render the object I get the full object with alpha -1 so it's not working.

    If I try the same procedure with a standar blend material, the thing works as it's expected. So I think we have a little bug with the VrayBlendMtl.
    www.gaell.com

  • #2
    This cannot be made to work with the VRayBlendMtl material, since it uses one-pass lighting; would be best to stick to the standard "Blend" in this case.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      Ok, thank you Vlado.
      www.gaell.com

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