I'm using max 2010, with sp4. I have a scene using 2 vray environment fog effects. One effect is linked to a standard spot light, using a .jpg sequence as a projector. It also has texture maps being used for color and density. The other effect is linked to a vray dome light, using no maps.
When rendering the fog effect using the maps, CPU utilization is stuck between 55%-65%. The scene was created with max 2009 and sp4 which renders at full 100% CPU, with both fog effects active. Anyone else have this problem?
-T
When rendering the fog effect using the maps, CPU utilization is stuck between 55%-65%. The scene was created with max 2009 and sp4 which renders at full 100% CPU, with both fog effects active. Anyone else have this problem?
-T
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