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  • White dots vrayenvironment fog

    Hi,
    I wanted to make a scene for my desktop background so I started to play with it, but I keep getting this dots. Any ideas why? I use normal objects instead of gizmos, and untick visible to camera in their properties. Should I use some different approach?

    thanks
    Attached Files
    www.hrvojedesign.com

  • #2
    Does it go away if you turn on clamping and sub-pixel mapping?

    Comment


    • #3
      No, still there. Just tried it.
      www.hrvojedesign.com

      Comment


      • #4
        Is the sun set to visible?

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

        Comment


        • #5
          No, but I tried that now too, and the same.
          www.hrvojedesign.com

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          • #6
            Hm ok then. Is it possible to get me the scene to vlado@chaosgroup.com so that I can take a look at what may be wrong?

            Best regards,
            Vlado
            I only act like I know everything, Rogers.

            Comment


            • #7
              Thank you...sending right now.
              www.hrvojedesign.com

              Comment


              • #8
                Thanks for the scene; simply make the meshes used as gizmos "Unrenderable" rather than "Invisible to camera" and it will be fine.

                Best regards,
                Vlado
                I only act like I know everything, Rogers.

                Comment


                • #9
                  Oh, great that the solution is so simple

                  Thanks for the help
                  www.hrvojedesign.com

                  Comment

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