Hi there!
Here's the problem;
I can't get a static solid lightmap for a moving cam & moving objects.
PRIMARY: Irradiance map "pre" render "use cam path" Hsph:36 Int: 16
SECONDARY: Lightcache "store direct light" + "use cam path" sub:1200 sample size:0,45
For rendering:
PRIMARY: Irr "render" using the saved map
SECONDARY: None
These were the settings for the last test video.
--> www.pdbdesign.nl/projecten/Vray/Sequence01.wmv
(the movie is compressed but the flickering on the grass in the foreground is there on the original)
Before i had tried lower settings but the same problems a cure, the strange thing is; there is almost NO difference in doubling the GI settings..
So i think there is something else which is causing the problems i can't figure out. After the first test i decided to exclude the big cylinder in the back from GI --> doesnt help!
Did i miss something?
We are making a new scene at the moment and trying to merge the old scene in.
Somebody?
Here's the problem;
I can't get a static solid lightmap for a moving cam & moving objects.
PRIMARY: Irradiance map "pre" render "use cam path" Hsph:36 Int: 16
SECONDARY: Lightcache "store direct light" + "use cam path" sub:1200 sample size:0,45
For rendering:
PRIMARY: Irr "render" using the saved map
SECONDARY: None
These were the settings for the last test video.
--> www.pdbdesign.nl/projecten/Vray/Sequence01.wmv
(the movie is compressed but the flickering on the grass in the foreground is there on the original)
Before i had tried lower settings but the same problems a cure, the strange thing is; there is almost NO difference in doubling the GI settings..
So i think there is something else which is causing the problems i can't figure out. After the first test i decided to exclude the big cylinder in the back from GI --> doesnt help!
Did i miss something?
We are making a new scene at the moment and trying to merge the old scene in.
Somebody?
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