We've come across what we think is a bug related to Vray SP4a, since it became apparent after installing it.
When using relative paths in 3ds Max and using saved irradiance maps, our workstations (which are set to relative paths) can't find the saved irradiance map. Our render nodes, which aren't set to relative paths (it has worked so far =) could render them, though.
Before we updated to SP4a (yes, it's not ideal to do it in the middle of a project, but we have other projects running simultaneously) we could render using our saved irradiance maps without problem.
When using relative paths in 3ds Max and using saved irradiance maps, our workstations (which are set to relative paths) can't find the saved irradiance map. Our render nodes, which aren't set to relative paths (it has worked so far =) could render them, though.
Before we updated to SP4a (yes, it's not ideal to do it in the middle of a project, but we have other projects running simultaneously) we could render using our saved irradiance maps without problem.
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