Hi there!
We have a real pain. We use Vray 1.5 SP4a on 3DSmax2008 with all updates.
Anisotropy reflections on perfect geometry causes problem. The geometry was already checked for perfection. It is converted to EDIT MESH. The material renders perfectly without Anisotropy. But when the Anisotropy is set ON, we have this problem and cannot solve them. I already talked with Nikki Candelero and Zdravko form support, but still no solution.
We are looking for smooth material (brushed stainless steel) reflections, but when the reflection reaches a 100% planar zone, it produces an edge.
Here are some of the images illustrating the problem:
RENDERED IMAGE
BOX OBJECTS TRIANGLES
BOX OBJECTS TRIANGLES AFTER TURBO SMOOTH
ONE SMOOTHING GROUP
We have a real pain. We use Vray 1.5 SP4a on 3DSmax2008 with all updates.
Anisotropy reflections on perfect geometry causes problem. The geometry was already checked for perfection. It is converted to EDIT MESH. The material renders perfectly without Anisotropy. But when the Anisotropy is set ON, we have this problem and cannot solve them. I already talked with Nikki Candelero and Zdravko form support, but still no solution.
We are looking for smooth material (brushed stainless steel) reflections, but when the reflection reaches a 100% planar zone, it produces an edge.
Here are some of the images illustrating the problem:
RENDERED IMAGE
BOX OBJECTS TRIANGLES
BOX OBJECTS TRIANGLES AFTER TURBO SMOOTH
ONE SMOOTHING GROUP
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