Hi there,
We are rendering a flythrough and are encountering noise as shown in the first image. This happens when using world scale light cache settings with a sampling size of 2mm.
The second image was rendered using screen scale settings of .02 and we are not having the noise problem.
Does anybody have some advice on the appropriate world scale settings for this that could help eliminate the noise?
Regards
We are rendering a flythrough and are encountering noise as shown in the first image. This happens when using world scale light cache settings with a sampling size of 2mm.
The second image was rendered using screen scale settings of .02 and we are not having the noise problem.
Does anybody have some advice on the appropriate world scale settings for this that could help eliminate the noise?
Regards
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