Hi there,
I have a problem with scattering proxies over terrain. I made a vrmesh file (a piece of grass) and then I
used vrayscatter to scatter the proxies. But the result is not satisfied. I couldn't cover the whole area without any
gaps. How should I set up the vrayscatter?
THX for advice
Honzic
I have a problem with scattering proxies over terrain. I made a vrmesh file (a piece of grass) and then I
used vrayscatter to scatter the proxies. But the result is not satisfied. I couldn't cover the whole area without any
gaps. How should I set up the vrayscatter?
THX for advice
Honzic
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