Hi there,
I'm having some problems to render a high ress mesh that we are working on for the moment.
I have transform the mesh in vray proxy so I could use it more than once.
But my render doesn't use 100% of my cpu, although for all the other render that I have done so far, it does.
I have Max 2010 SP4a
i7 920 12 Go ram
My ram doesn't go higher than 6 Go. I have try all the possibilities with the Dynamic memory limit.
I have try Auto, static, dymanic, and raise the limit to 11500 MB and nothing works.
Well with the default 400 Mb my cpu is at about 25 % and when I put 11500MB it rise to 75 % but doesn't go higher but my ram doesn't go higher than 6 Go and I have 12 Go.
Could someone please tell me what 'm doing wrong ? Or is that a regular problem with vrayproxy? I don't think so, I haven't had that problem when I was dealing with vrayproxy for trees.
I have allso tried without texture motionblur, dof, only a domelight, but same problem.
Thanks
Stan
3LP Team
I'm having some problems to render a high ress mesh that we are working on for the moment.
I have transform the mesh in vray proxy so I could use it more than once.
But my render doesn't use 100% of my cpu, although for all the other render that I have done so far, it does.
I have Max 2010 SP4a
i7 920 12 Go ram
My ram doesn't go higher than 6 Go. I have try all the possibilities with the Dynamic memory limit.
I have try Auto, static, dymanic, and raise the limit to 11500 MB and nothing works.
Well with the default 400 Mb my cpu is at about 25 % and when I put 11500MB it rise to 75 % but doesn't go higher but my ram doesn't go higher than 6 Go and I have 12 Go.
Could someone please tell me what 'm doing wrong ? Or is that a regular problem with vrayproxy? I don't think so, I haven't had that problem when I was dealing with vrayproxy for trees.
I have allso tried without texture motionblur, dof, only a domelight, but same problem.
Thanks
Stan
3LP Team
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