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Renderelements without GI

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  • Renderelements without GI

    Odd problem here, we can't render REs pass without GI, REs are all pixelated. Enable GI, even no light, only brute force with 1 subdiv as primary (none as second) make them ok. Multimattes, Z etc are all pixelateds without GI, so it slow down REs passes.
    Any solution, workaround ? Is it a bug or something normal ?

    Kib

  • #2
    ok sorry, found the solution, no AA samples so turn AA to adapt subdiv and object outline checked to force AA samples everywhere ...
    Can edit the post but not delete it :/

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