I have a problem Ive encountered every time I try to do some nice ocean water, I then usually use 100% reflect, 100% refract, IOR of something like 1,33 and a blue fog color with different multiplier/bias depending on the situation.
Doing this creates a beautiful ocean but when the waterplane goes into the shore I get a dark line. Anyone know of a solution for this?
In the attached image the left side is with fog multiplier of 0,4 and right side is fog multiplier of 0,0 (no fog)
edit: Ive also noticed that these edges show up in the Zdepth pass aswell, very wierd
Doing this creates a beautiful ocean but when the waterplane goes into the shore I get a dark line. Anyone know of a solution for this?
In the attached image the left side is with fog multiplier of 0,4 and right side is fog multiplier of 0,0 (no fog)
edit: Ive also noticed that these edges show up in the Zdepth pass aswell, very wierd
Comment