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Skew modifier aplicated on normal camera (used for stereoscopy) not render properly

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  • Skew modifier aplicated on normal camera (used for stereoscopy) not render properly

    When i use skew modifier on 2 standard cameras used for stereoscopy and align theis view anges (by skew) the result in vuiewport is working fine but after a render it in vray the skew modifier i thing is ignored an the result are different from the viewport and useless

    Full technique is written in this tutorial from area (http://area.autodesk.com/blogs/louis...eocam_modifier) and louis offers his stereoscopy camera script for download (it uses the same technique with skew modifier applyied on camera wint some enhantsments) but in vray is useless

    Is there some other way to get proper stereo solution with vray camera using the true stereoscopy solution (no faking) ? Or can you add the skew modifier feature to be rendered properly in v-ray?

    Thaks you veru much Alex.
    Last edited by larex39; 31-03-2010, 06:44 AM.
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