hi
if there was the answer for that question - please, don;t kill me - I just couldn't find.
I'm rendering flythrough animation and I'm really tired of seeing all the white splotches dancing in reflections (it's an interior - with few (not so bright) IES lights, sun (hidden) and sky; the white splotches even showed with AA QMC 3/14).
Sub-pixel mapping turned on made everything of course to work pritty well - with one problem - sub-pixel mapping means clamping - and I'd love to use 32bit EXRs as my frames for animation to have the possibility to control everything in postproduction.
is there any way to avoid splotches in reflections without clamping output to regular RGB 8bits? and to have benefit of 32bit output later in any composition software?
regards
PEgaz
www.ante.pl
if there was the answer for that question - please, don;t kill me - I just couldn't find.
I'm rendering flythrough animation and I'm really tired of seeing all the white splotches dancing in reflections (it's an interior - with few (not so bright) IES lights, sun (hidden) and sky; the white splotches even showed with AA QMC 3/14).
Sub-pixel mapping turned on made everything of course to work pritty well - with one problem - sub-pixel mapping means clamping - and I'd love to use 32bit EXRs as my frames for animation to have the possibility to control everything in postproduction.
is there any way to avoid splotches in reflections without clamping output to regular RGB 8bits? and to have benefit of 32bit output later in any composition software?
regards
PEgaz
www.ante.pl
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