When using VrayLights with EnvironmentFog I would like the ability to fully exclude the lights from atmospherics.
Like in the attached image I'm using a VrayLight to only lighten my character, but as you see it interferes with my fog.
I can't uncheck "Apply atmospherics" in the Object Properties, since it's a light.
In the EnvironmentFog settings I've set it to only use my Direct light, not the VrayLight.
The VrayLight is set to Invisible in the VrayLight properties, so in my head it should only cast light and show up in reflections, nothing more.
Anyone has any solution?
If I use a plane with VrayLightMtl instead I can't include only the character.
Like in the attached image I'm using a VrayLight to only lighten my character, but as you see it interferes with my fog.
I can't uncheck "Apply atmospherics" in the Object Properties, since it's a light.
In the EnvironmentFog settings I've set it to only use my Direct light, not the VrayLight.
The VrayLight is set to Invisible in the VrayLight properties, so in my head it should only cast light and show up in reflections, nothing more.
Anyone has any solution?
If I use a plane with VrayLightMtl instead I can't include only the character.
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