... seems like rendertimes are much higher now in the following environment
architectural visualization
foreground car on plane vray properties: matte, shadows, alpha -1, gi on, ...
BG = CameraMap (VrayCam / BG = texture, screen)
GI = Irridiance / Lightcache (both read from file)
the scene rendered much faster with max 2010 Design and Vray SP4
the problem seems to be the matte surface i guess ... not shure so
... i just opened the scene in 3DS Max Design 2011 without any changes
anybody else with this experience ?
architectural visualization
foreground car on plane vray properties: matte, shadows, alpha -1, gi on, ...
BG = CameraMap (VrayCam / BG = texture, screen)
GI = Irridiance / Lightcache (both read from file)
the scene rendered much faster with max 2010 Design and Vray SP4
the problem seems to be the matte surface i guess ... not shure so
... i just opened the scene in 3DS Max Design 2011 without any changes
anybody else with this experience ?
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