Can anyone please help with the problem I am running into. I have a female model using the SSS2 shader for the skin. As you can see in the images, there are significant seams where the UVW maps butt up against one another. I have tried welding verts, just in case they weren't, I have tried using the torso/head map/material on the face, so they are identical materials in every way and the seams still show up. I am really happy with the skin minus this fact and really need to get this figured out.
Thanks in advance.
Ian Bonar
3d Artist
Understand.com
Thanks in advance.
Ian Bonar
3d Artist
Understand.com