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  • uvw

    Hello,

    i seem to have trouve using the uvw vraysamplerinfotex map in nuke (for STMAP). It kind of make weird edges on the geometry, but i do not know if this is vray or nuke related...
    Anyone has done it allready ?

    Thanks
    Last edited by muoto; 14-05-2010, 05:30 AM.

  • #2
    make sure you switch vray to full float when rendering uvs

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    • #3
      You may need to turn off filtering for the element; otherwise along the edges, the coordinates will be a blend from the coordinates of all objects inside the pixel.

      Best regards,
      Vlado
      I only act like I know everything, Rogers.

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      • #4
        Vlado,

        indeed that helped, but i need to set it to "fixed" to get good results. Adaptive DMC still makes it a little dizzy

        Are they saved in linear space ? because as i tend to work in sRGB and i get of course funny results in Nuke (map strectched)

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