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multisubobject glass problem

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  • multisubobject glass problem

    Ive got a bottle with interior faces set to one material ID and the exterior faces set to another ID. using a multi-subobject material with a vray glass material in both slots as instances it renders correct. when i set them to be a copy material (but with exact same parameters it renders really dark. im using fog in the material and this is whats causing the major problem.

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    stupid questions the forum can answer.

  • #2
    Yep; it won't work properly unless it is the same material (V-Ray would not know where the fog ends).

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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