I figured that SP5 would correct this but I seem to still be having issues with the way VrayFur is handled by the VrayVelocity render element. It appears that the VrayFur has a much higher velocity than the surrounding geometry. If fur is off, MaxVelocity is around 25. With it off, MaxVelocity is around 425,000. Is this a known bug and is there a workaround?
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Vray fur with VRayVelocity bug?
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Can you get me the scene for this to vlado@chaosgroup.com ? I am unable to reproduce this.
Best regards,
VladoI only act like I know everything, Rogers.
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