I've got a shopping center with a bunch of glass that i want to reflect a specific scene somewhat correctly. I want to billboard the reflected image behind the camera and get the reflection in the buildings glass. Popping the image in the environment slot or the vray overide environment slot isn't going to give me the control i need. I don't really want to do this in post. I've tried setting the billboard as a light material or just a standard vray material that only occurs in reflection but it doesn't work. The model is a xref'd scene in the camera match file that has the sun and camera and background image that is matched to the camera.
Any thoughts?
(Hope my description is clear, let me know if it's not...thanks)
mh
Any thoughts?
(Hope my description is clear, let me know if it's not...thanks)
mh
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