Not sure if the problem lies with Max or Vray but I'm having trouble getting a waterfall I created with PArray to render with motion blur using a standard cam and the vray camera overrides.
I keep getting the message: 'Object PArray01 has changing topology, can't motion blur mesh deformations'
I'm not sure which setting I should change to remedy this though.
I keep getting the message: 'Object PArray01 has changing topology, can't motion blur mesh deformations'
I'm not sure which setting I should change to remedy this though.
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