actually i'am using a lot of MMRE's. I have a ceiling made of a vray light mesh. I choosed the object id in the 3ds max object properties and choosed the same id in the B gbufID in my MM. The mat id option is not ticked.
The rendered MMRE is completely black. Are Vray light meshes supported by the MMRE ?
And did somebody know how to use a mask of the vraywirecolor in after effects ?
The rendered MMRE is completely black. Are Vray light meshes supported by the MMRE ?
And did somebody know how to use a mask of the vraywirecolor in after effects ?
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