Hi there,
I'm having some trouble using displace on a project that I'm working on for the moment.
I have a simple sphere using displace and when i'm setting the displace as enable (VrayDisplacementMod) my render takes ages because it use only 1cpu.
But my memory isn't struggling at all... Only 29% of my ram is used.
I have tried to increase the dynamic and the static memory limit even to 64.000Mo and it still use one cpu and not all of my ram.
I had read that the VrayDisplacement was based on displacement per bucket to preserve memory if i'm not mistaken, but why does it use only 1 cpu ? I have 8 buckets on my screen.
Could someone please help me, i'm struggling to render my final images. In the mean time i'm disabeling the displace, but I have to get them for the final output.
Thanks!
Stan
I'm having some trouble using displace on a project that I'm working on for the moment.
I have a simple sphere using displace and when i'm setting the displace as enable (VrayDisplacementMod) my render takes ages because it use only 1cpu.
But my memory isn't struggling at all... Only 29% of my ram is used.
I have tried to increase the dynamic and the static memory limit even to 64.000Mo and it still use one cpu and not all of my ram.
I had read that the VrayDisplacement was based on displacement per bucket to preserve memory if i'm not mistaken, but why does it use only 1 cpu ? I have 8 buckets on my screen.
Could someone please help me, i'm struggling to render my final images. In the mean time i'm disabeling the displace, but I have to get them for the final output.
Thanks!
Stan
Comment