I am facing a problem where i cached all my particles (20K boxes, nothing any renderer shoudl sweat about) with Particle Flow Toolbox#3 and want to render them with motion blur in VRay. I have set my Subdivs to 12 and Geometry Samples in the camera globals set to 8.
Without motionblur the scene renders in 2-3 seconds, with motion blur enabled it hangs for over 10 minutes "Updating Objects" in the first and only event (system is mega simple).
I already set the render node in PFlow from single mesh to multiple meshes with 100 meshes, 200 particles each (100x200=20000).
I have never experienced such a long waiting time for the "Updating Objects" process ESPECIALLY when the particles are cached upfront and 20K at the last frame/highest count only. At the test frame vray counts only 2765 particles!!!
Some advice here would be great! Thanks in advance!
Ansi
Without motionblur the scene renders in 2-3 seconds, with motion blur enabled it hangs for over 10 minutes "Updating Objects" in the first and only event (system is mega simple).
I already set the render node in PFlow from single mesh to multiple meshes with 100 meshes, 200 particles each (100x200=20000).
I have never experienced such a long waiting time for the "Updating Objects" process ESPECIALLY when the particles are cached upfront and 20K at the last frame/highest count only. At the test frame vray counts only 2765 particles!!!
Some advice here would be great! Thanks in advance!
Ansi
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