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BUG - VRayToon does not respect objects' "visible to camera" 3ds max property

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  • BUG - VRayToon does not respect objects' "visible to camera" 3ds max property

    Objects with "visible to camera" unchecked in their properties are rendered as a freestanding set of VRayToon edges.

  • #2
    Thanks for the pointer; for the time being you can just exclude them from the toon effect.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      not if you want their toon lines to show up in reflections...

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