I looked extensively through the threads and tutorials and could not find an answer to the following questions>
- Can you save and re-use the light cache for dynamic animations (objects moving/camera moving) which use interpolation and LC for glossy reflections?
LC settings> World with Single mode with Camera Path option activated
I will be using back burner to do the pre pass render and I am worried that each node will do a slightly different LC for each frame and get flickering.
- Can you save and re-use the light cache for dynamic animations (objects moving/camera moving) which use interpolation and LC for glossy reflections?
LC settings> World with Single mode with Camera Path option activated
I will be using back burner to do the pre pass render and I am worried that each node will do a slightly different LC for each frame and get flickering.