When I render this scene with my 5mm box for glass I get extremely long render times, even to the point of infinity if I mimic double glazing. When I hide the glass altogether I get very fast render times. The area that is effected is where the sunlight hits the floor, any other in-direct areas are fine.
Rendering wise I am using BF+LC, 0.01. LC for glossy's 2500 subdivs @ 2500px. Everything else in vray is pretty much default, nothing wacky going on. Usual EXR Vray Dome Lighting, Physical Cam, No other lighting. Below are the settings I am using for the glass object and material. Where am I going wrong? Is using a box for glass wrong? Do I need to be using a simple plane? Is my set up for Vray Object properties wrong?
With Glass. Just gets stuck on light, takes forever.
![Click image for larger version
Name: render region slow.JPG
Views: 1
Size: 141.7 KB
ID: 872262](filedata/fetch?id=872262&d=1669048665)
Without Glass. Render V Quickly.
![Click image for larger version
Name: render region fast.JPG
Views: 1
Size: 119.5 KB
ID: 872264](filedata/fetch?id=872264&d=1669048665)
Vray Object Properties
![Click image for larger version
Name: Glass Vray Prop.JPG
Views: 1
Size: 45.9 KB
ID: 872265](filedata/fetch?id=872265&d=1669048665)
Material
![Click image for larger version
Name: Glass Mat Editor.JPG
Views: 1
Size: 74.8 KB
ID: 872261](filedata/fetch?id=872261&d=1669048665)
Simple Extruded Rectangles, 5mm
Rendering wise I am using BF+LC, 0.01. LC for glossy's 2500 subdivs @ 2500px. Everything else in vray is pretty much default, nothing wacky going on. Usual EXR Vray Dome Lighting, Physical Cam, No other lighting. Below are the settings I am using for the glass object and material. Where am I going wrong? Is using a box for glass wrong? Do I need to be using a simple plane? Is my set up for Vray Object properties wrong?
With Glass. Just gets stuck on light, takes forever.
Without Glass. Render V Quickly.
Vray Object Properties
Material
Simple Extruded Rectangles, 5mm
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