Hello All,
We are exporting a scene from Max that has a BG image sequence using an IFL file. (Image File List)
It seems that when we export the scene to Vrscene, and load it to render on our Linux farm, when it tries to load the IFL I get this in the log
resulting in a missing BG environment.
The file format structure being used in the IFL file is an image file name per line eg.
image001.jpg
image002.jpg
image003.jpg......
Is there an issue with using an IFL file for image sequences?
Vlado?
Thanks in advance for any insight to this.
We are exporting a scene from Max that has a BG image sequence using an IFL file. (Image File List)
It seems that when we export the scene to Vrscene, and load it to render on our Linux farm, when it tries to load the IFL I get this in the log
Preparing scene for frame...: 97.97% [ 0h 0m 0.5s] [ 0h 0m 0.0s est]
[2010/Oct/29|17:29:08] warning: Bitmap file "/lustre/sali/vray/textures/rdt_HDRenv_rndr_test_v004_rz.1001.ifl" failed to load: error in file format
[2010/Oct/29|17:29:08] warning: Bitmap file "/lustre/sali/vray/textures/rdt_HDRenv_rndr_test_v004_rz.1001.ifl" failed to load: error in file format
The file format structure being used in the IFL file is an image file name per line eg.
image001.jpg
image002.jpg
image003.jpg......
Is there an issue with using an IFL file for image sequences?
Vlado?
Thanks in advance for any insight to this.
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