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VRay2 - Environment Fog crash

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  • VRay2 - Environment Fog crash

    I have a scene with a few geometry vol fog gizmos which renders fine.
    When I click merge in the Environment tab and select the same scene to duplicate my EnvFog effect it seems to merge fine - although no gizmos is now attached to that effect. When I select the merged effect and click Add under the Gizmo tab max crashes.

    Edit:

    It seems a bit random now when I remove and add gizmos which ones will be active when rendered.

    Scene:
    dense_nebula_02.zip
    Last edited by HenrikBC; 14-11-2010, 06:40 AM.
    http://henrikbclausen.com

  • #2
    Vray EnvFog really crashes.

    1) I made a simple scene. I think falloff radius didnt work (only new falloff per gizmo)
    2) In this scene, make one environmental fog in one gizmo, then make another envfog and apply another object as a gizmo. But when I switch to the first envfog, it has the second object as a gizmo. I think its a bug, becose its render ok in both gizmos, but in the menu objects is wrong in the list and when I wanna change these objects, remove or add, vray crash.
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    • #3
      Anyone else experiencing these problems - or are they already fixed for the next beta?
      http://henrikbclausen.com

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      • #4
        Thanks for reporting the issues; will check these out.

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

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        • #5
          Meanwhile I may have another issue.

          This scene has a vray light and GI enabled IR+LC:


          First image with fog emission value 1,1,1.


          Second image with fog emission value 0,0,0 (I only updated the region).

          Is it really supposed to spike off that much of a difference?
          http://henrikbclausen.com

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