Heya
So I thought id finally report it lol...
So very basic issue
Glosy material/or any I guess..
Lovely teapot and plane as floor
Plane Vlight going through teapot
GI OFF, Flat render pretty much. - Actually this is wrong -.- GI ON IR/LC
Exclude TEAPOT, and leave only floor for light. - Yup this is wrong too... its INCLUDE ground/plane... not exclude...
Now expected result is, Black teapot, and lighted up plane
The result we get is Lighted plane and teapot affected by light, it looks like GI is affecting it somehow, loads of bugs noise and stuff there on spot where light is touching teapot...
Let me know if u need scene...
Thanx, bai.
//Strange just did retest and its fine. Gota dig out old scene check it out again argh
// And got it reproduced.... Example below
So I thought id finally report it lol...
So very basic issue
Glosy material/or any I guess..
Lovely teapot and plane as floor
Plane Vlight going through teapot
GI OFF, Flat render pretty much. - Actually this is wrong -.- GI ON IR/LC
Exclude TEAPOT, and leave only floor for light. - Yup this is wrong too... its INCLUDE ground/plane... not exclude...
Now expected result is, Black teapot, and lighted up plane
The result we get is Lighted plane and teapot affected by light, it looks like GI is affecting it somehow, loads of bugs noise and stuff there on spot where light is touching teapot...
Let me know if u need scene...
Thanx, bai.
//Strange just did retest and its fine. Gota dig out old scene check it out again argh
// And got it reproduced.... Example below