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Diappearing textures - bitmap and procedural

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  • Diappearing textures - bitmap and procedural

    Something weird is going on in my scene. I have a number of materials assigned, all vraymtl. Some are just colours, some are procedural gradient ramp for example), some are based around bitmaps and others are a mixture of procedural and bitmap (bercontile and multitexture bitmaps).

    I've just set a render going and the textures are missing, both procedural and bitmap based! Very weird. Never had this before.

    We're running Max 2009 x64 on XP64. This happens when rendering locally and using DR.

    Its as though I've inadvertantly swithed off textures. Any suggestions?

    <all textures are visible in the viewports>
    Last edited by tricky; 17-11-2010, 04:11 AM. Reason: extra info
    Kind Regards,
    Richard Birket
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    http://www.blinkimage.com

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