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Switching light to sphere renders black when "use texture" is/was checked

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  • Switching light to sphere renders black when "use texture" is/was checked

    Hi,

    I found that when using a plane light with a "use texture" checked and then switching to sphere type the "use texture" is greyed out and the light renders black. So I have to switch back to plane, then unchek use texture and then switch back to sphere type. not a major issue but somewhat annoying...


    Greets Ben
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