I don't really use this mat much so I don't have much experience - wondering if it is normal for SSS2 to be massively memory intensive? I'm rendering a simple scene at 4-5K and the pre-pass phase is eating up all 12GB of my RAM, and then when that phase ends it just freezes up for a while then crashes Max totally. If I drop the SSS2 material the render works fine, and uses only 3.5GB of RAM.
I'm using BF and LC and rendering via DR and Backburner, but it also crashes when I run it straight out of my workstation with no DR and no BB.
If this is expected how do I optimize the memory usage of SSS so I can get this one out the door?
Thanks for any tips
b
EDIT: attached my material setting in case that helps. My first guess is pre-pass rate would go down, but I was getting really blotchy SSS when it was lower.
I'm using BF and LC and rendering via DR and Backburner, but it also crashes when I run it straight out of my workstation with no DR and no BB.
If this is expected how do I optimize the memory usage of SSS so I can get this one out the door?
Thanks for any tips
b
EDIT: attached my material setting in case that helps. My first guess is pre-pass rate would go down, but I was getting really blotchy SSS when it was lower.
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