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Material returned overbright or invalid colour - HELP !!

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  • Material returned overbright or invalid colour - HELP !!

    I have a scene that just kept crashing while rendering that had the error listed above.

    This morning i have re-modelled the whole thing from fresh.. Nothing crazy,just Box's for walls,floor and window..

    Using 2 materials

    VRAY mat- Glass Diff-black / ref-250 refr-250

    VRAY mat - RGB 200

    The error keeps appearing saying Line 002 / Line 018 / Line 003 these are just box's for walls.

    Can anyone help figure out what is going on, or could this be a bug in Beta 3 ??Click image for larger version

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  • #2
    I can't say right away where is the issue; can you get me the scene to vlado@chaosgroup.com so that I can debug it?

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

    Comment


    • #3
      Vlado ive found the problem item..

      Its when i turn on Spherical Full Dome with a HDRI sky map. Should this happen?

      Comment


      • #4
        No, it should not... but I'm not sure where the problem is coming from. If you can get me the scene, it will still be very helpful.

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

        Comment


        • #5
          ok.ill email but what do i do about the HDRi .its pretty large filesize

          Comment


          • #6
            I can get you ftp info to upload it - just email me to vlado@chaosgroup.com

            Best regards,
            Vlado
            I only act like I know everything, Rogers.

            Comment


            • #7
              Email sent

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              • #8
                change HDR to 16/8 bit see if that helps... HDR map cause a lot of issues in my renders ;s
                CGI - Freelancer - Available for work

                www.dariuszmakowski.com - come and look

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                • #9
                  Been getting this error a lot lately too. Didn't connect it with the the HDRI images, but I have also been having a lot of oddness with those.

                  b
                  Brett Simms

                  www.heavyartillery.com
                  e: brett@heavyartillery.com

                  Comment


                  • #10
                    Yep, it might the same HDRI brightness issue...

                    Best regards,
                    Vlado
                    I only act like I know everything, Rogers.

                    Comment

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