Hello.
I have a simple vraymaterial with 250 reflection and refraction both with 1,5 fresnell.
I change the fog color and it appears correct in the material editor but not in the final render.
It seems that only one rgb component is processed.
For instance... using only green component (0,190,0) renders ok
Using same green component with just a unit of blue (0,190,1)renders intense blue
Using another init of red (1,190,1) renders no fog at all
Is this a bug or is my max instalation bad??
Thanks
I have a simple vraymaterial with 250 reflection and refraction both with 1,5 fresnell.
I change the fog color and it appears correct in the material editor but not in the final render.
It seems that only one rgb component is processed.
For instance... using only green component (0,190,0) renders ok
Using same green component with just a unit of blue (0,190,1)renders intense blue
Using another init of red (1,190,1) renders no fog at all
Is this a bug or is my max instalation bad??
Thanks
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