Hi guys,
Last couple of days I played with VrayEnvironmentFog and I have a few question:
- how make fog less density (now I have 1500cm so I think is high value) On vray spot I found: "Fog distance - controls the fog density. Larger values make the fog more transparent, while smaller values make it more dense. You can also control the density with a texture map." But how precisely have control and depend of values?
-how control color of fog ? I want have a bit of blue but not too much( If is possible of course).
- And last question (most important, how I can control fog distance, on example(Render_test.jpg) I made in photoshop but I`d like can do this in Vray ?
In attachment present render with for, fog settings and proper effect.
Thanks for any help,
JunioR
Last couple of days I played with VrayEnvironmentFog and I have a few question:
- how make fog less density (now I have 1500cm so I think is high value) On vray spot I found: "Fog distance - controls the fog density. Larger values make the fog more transparent, while smaller values make it more dense. You can also control the density with a texture map." But how precisely have control and depend of values?
-how control color of fog ? I want have a bit of blue but not too much( If is possible of course).
- And last question (most important, how I can control fog distance, on example(Render_test.jpg) I made in photoshop but I`d like can do this in Vray ?
In attachment present render with for, fog settings and proper effect.
Thanks for any help,
JunioR
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