My understanding of this element was obviously wrong. For example. I have a dusk scene. 1 vray dome light as the hdri dusk sky and a light inside a small cabin that emits an orange light. The room obviously has glass. So when I render, the glass elements are black..im assuming this is because glass doesnt actually have a surface where light bounces from it...apart from reflection. So is there now way to do this ?
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vraylightselect render element
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