I have just completed an animation pre pass for the IR map. I then chose animation rendering and loaded the first file in, and this is the result I got when rendering. what the hell?
After so much trial and error I am not getting the result I want when using this method for rendering with moving objects.
what is the correct way to complete this process? The tutorial for animating moving objects is flawed and confusing.
Do I load in the first IR map being IRmap0000.vrmap which is about 7mb or do I load in IRmap.vrmap which is 1kb?
When I render the animation even though I have pre calculated the IR map it still completes 4 passes before it renders, why? and is this correct?
Do I keep use camera path for IR checked or unchecked after I have completed the pre pass?
Is Interp frames at 4 better than Interp frames at 2?
After so much trial and error I am not getting the result I want when using this method for rendering with moving objects.
what is the correct way to complete this process? The tutorial for animating moving objects is flawed and confusing.
Do I load in the first IR map being IRmap0000.vrmap which is about 7mb or do I load in IRmap.vrmap which is 1kb?
When I render the animation even though I have pre calculated the IR map it still completes 4 passes before it renders, why? and is this correct?
Do I keep use camera path for IR checked or unchecked after I have completed the pre pass?
Is Interp frames at 4 better than Interp frames at 2?
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