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distributed rendering losing a host, and buckets

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  • distributed rendering losing a host, and buckets

    Im trying to setup DR again. A simple scene with a highres huge mapped sphere works and all the hosts join in. A more complex scene starts rendering, but only the host renders the actual scene. The rest of the servers pass through the buckets much quicker and render pure white (which i cant find in the elements, they are all black).

    When testing with just two hosts, the server does one pass, like 4 buckets, and then stops responding. In this moment i actually lose the host buckets as well, ( only see 2 on the screen), then they come back.The vraylog is deleted immidiately so i cant see what it says.


    *edit*

    was able to view it

    [2011/Jan/18|17:41:28] Scene bounding box is [-188,-183.375,-0.25]-[165.906,98.5,99.7039]
    [2011/Jan/18|17:41:28] Preparing direct light manager.
    [2011/Jan/18|17:41:28] Preparing global light manager.
    [2011/Jan/18|17:41:28] Irradiance sample size is 84 bytes
    [2011/Jan/18|17:41:28] Broadcasting NOTIFY_PRE_RENDERFRAME.
    [2011/Jan/18|17:41:28] beginFrame() done.
    [2011/Jan/18|17:41:28] Broadcasting NOTIFY_BEGIN_RENDERING_ACTUAL_FRAME.
    [2011/Jan/18|17:41:28] Photon size is 56 bytes.
    [2011/Jan/18|17:41:28] Light cache sample size is 120 bytes.
    [2011/Jan/18|17:41:28] Rendering image.
    [2011/Jan/18|17:41:28] Setting up 4 thread(s)
    [2011/Jan/18|17:41:34] error: UNHANDLED EXCEPTION: Rendering region (256,384)-(384,512)
    Last marker is at .\src\globillummap.cpp, line 1416: GlobalIllumMap::buildLightMap() {1}
    Last edited by pailhead; 18-01-2011, 09:45 AM.
    Dusan Bosnjak
    http://www.dusanbosnjak.com/

  • #2
    Can you get me that scene to vlado@chaosgroup.com?

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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