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Vray Sun 2.0

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  • Vray Sun 2.0

    Code:
    showproperties (Vraysun())
      .enabled : boolean
      .invisible : boolean
      .affect_diffuse : boolean
      .affect_specualr : boolean     -- spelling mistake !
      .cast_atmospheric_shadows : boolean
      .turbidity : float
      .ozone : float
      .water_vapour : float -- does this do anything yet - no corresponding value on GUI?
      .intensity_multiplier : float
      .lighting_units : boolean -- does this do anything yet - no corresponding value on GUI ?
      .size_multiplier : float
      .shadow_subdivs : integer
      .shadow_bias : float
      .photon_emit_radius : worldUnits
      .sky_model : integer
      .indirect_horiz_illum : float
      .excludeList : node array
      .includeList : node array
      .inclExclType : integer
    Raj

  • #2
    The spelling for the "affect_specular" is already fixed for newer builds (and an alias was added for the wrong spelling just in case). The water vapour technically only affects the UV part of the sun spectrum, so there is no visible effect. The lighting units parameter was initially used, but now is not.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

    Comment


    • #3
      I guessed I noticed it after someone else.

      What does it meand
      The water vapour technically only affects the UV part of the sun spectrum, so there is no visible effect.
      whats it doing there if it has not effect? Or is there something planned, or something that didn't quite work as expected?

      Comment


      • #4
        Well it's not in the UI It is a part of the daylight model that the V-Ray sun and sky are based on, so it's there for completeness in case some day we decide to do something with it.

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

        Comment

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