I use VRayEdgesTex as an element pass, using a dirtmap in the map slot. The VRayEdgesTex is being applied to my vray plane lights, too. Is there any way around this?
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Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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I use it on post as an AO passBobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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Why dont you just render out a seperate pass by applying a standard overide mateiral with self illumination set to 100? That way you can pretty much hide the lites or whatever you dont need.Dusan Bosnjak
http://www.dusanbosnjak.com/
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I'll have to, but I liked having it done as an element and saved in my vrimg fileBobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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